w00t > Mappers > Dark Tree > BrainFuck

BrainFuck

Map Description
~~~~~~~~~~~~~~~
     
Brainfuck was named for its pain-in-the-ass time-consuming aspect. In making this map, my brain was constantly being bombarded with frustration, plus, it WAS supposed to be trippy at one point. This was a sort of experimental type map that never really was completed. The final product however is a less more stable / less psychadelic version of the original. It is basically a big silo with rotating walls if you find the right button. There is some trippy effects, but I took a couple of the original out and figured they would be implemented better in later SP and DMs I plan to design. This is still a fun addition to the DM community though, although its design isn't maybe up the the regular professional kuality. It is an abandoned project, yet still playable with very few bugs. you normally shouldn't put a 3 meg sound file into a map that is otherwise 512 KB, but then again, I kinda don't give a fuck.




Screenshots (click to enlarge)
Death from above A rasing platform
sittin' on a rotating platform Walkways everyways
Untilted murky water and music





Map Information
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     BrainFuck
     Half-Life Deathmatch
     dt_brainfuck.bsp
     Recommended Players: 2-10

1. Extract the dt_brainfuck.zip files into the appropriate HL folders.
2. Get it on

Thanks to
~~~~~~~~~
     J. Richard Montgomery: #1 Source for Mapping Help and audio beats to vibe while mapping
     TWHL: Tutorials, Forums (http://twhl.co.za/)
     The SnarkPit: Forums, Tutorials (http://www.snarkpit.net)


Technical Info
~~~~~~~~~~~~~~
     Editor: WorldCraft/Valve Hammer Editor 3.4
     Build Time: 3 weeks
     Compile Time:
          HLCSG: -wadinclude dt_brainf
          HLVIS: -full
          HLRAD: -extra -smooth 80
     Compiled With: Zoner's Tools 2.5.3 custom build 1.7
     Compile System: AMD Athlon XP 1800+ 1.54 Ghz, 512 MB RAM


Technical Info
~~~~~~~~~~~~~~
     Editor: WorldCraft/Valve Hammer Editor 3.4
     Build Time: 3 months
     Compile Time:
          HLCSG: -wadinclude dt
          HLVIS: -full
          HLRAD: -extra -smooth 80
     Compiled With: Zoner's Tools 2.5.3 custom build 1.7
     Compile System: AMD Athlon XP 1800+ 1.54 Ghz, 512 MB RAM



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